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package lolbatfsm.system;

import org.junit.After;
import org.junit.AfterClass;
import org.junit.Before;
import org.junit.BeforeClass;
import org.junit.runner.RunWith;
import org.junit.runners.Suite;

/**
 *
 * @author matteo
 */
@RunWith(Suite.class)
@Suite.SuiteClasses({lolbatfsm.system.SimulatorTest.class, lolbatfsm.system.SynchronousTransitionTest.class, lolbatfsm.system.FSMTest.class, lolbatfsm.system.TransitionTest.class, lolbatfsm.system.StateTest.class, lolbatfsm.system.EquivalenceClassTest.class})
public class SystemSuite {

    public static State sourceState;
    public static State destinationState;
    
    @BeforeClass
    public static void setUpClass() throws Exception {
    }

    @AfterClass
    public static void tearDownClass() throws Exception {
    }

    @Before
    public void setUp() throws Exception {
    }

    @After
    public void tearDown() throws Exception {
    }
    
}
